Awaken
Last updated
Last updated
Aethers can be awaken to higher Tier so they can release all of their potential power. When upgrading a Hero, it will take other aethers as its own material. The awaken process also consumes some Gold.
Players do not need a sufficient amount of Heroes as materials, an amount of material > 0 can evolve Heroes .
The success rate of Heroes evolution is proportional to the number of materials a player puts in. If the player puts in maximum materials required, the success rate is 100%.
% Success rate = Ratio of ingredients added / Maximum amount of ingredients needed.
Note: If the evolution fails, players lose materials + Gold cost, original Hero remains the same.
Each Hero will have different material points depending on the quality and Tier of that Hero.
Similarly, the number of points required to evolve for Heroes in each Tier and with different quality is also different.
Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 | |
---|---|---|---|---|---|---|---|
Note: The number of Gold will be changed if the ATH price changes.
For example: When the ATH token price is $0.04/token - Awaken from Tier 1 -> Tier 2 will cost 50 Gold ($2/$0.04) but if the ATH price is 0.4, Awaken from Tier 1 -> Tier 2 will cost only 5 Gold.
This algorithm ensures new players can awaken Heroes fairly with old players and makes the onboarding new players process more efficient.
Quality | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 |
---|---|---|---|---|---|---|
Star | Super Super Rare | Super Rare | Rare | Common |
---|---|---|---|---|
Tier 1 > 2 | Tier 2 > 3 | Tier 3 > 4 | Tier 4 > 5 | Tier 5 > 6 | Tier 6 > 7 | |
---|---|---|---|---|---|---|
HP
bonus 0% current HP
bonus 25% current HP
bonus 50% current HP
bonus 75% current HP
bonus 100% current HP
bonus 125% current HP
bonus 150% current HP
ATK
bonus 0% current HP
bonus 25% current ATK
bonus 50% current ATK
bonus 75% current ATK
bonus 100% current ATK
bonus 125% current ATK
bonus 150% current ATK
Crit Rate
x1
x2
x3
x4
x5
x6
x7
Crit DMG
x1
x2
x3
x4
x5
x6
x7
DMG Reduce
x1
x2
x3
x4
x5
x6
x7
Buff
x1
x2
x3
x4
ATK
lvl 1 unlock
lvl 2 unlock
lvl 3 unlock
lvl 4 unlock
Max Level
30
60
90
120
150
180
210
Common
2
4
8
16
32
64
Rare
4
8
16
32
64
128
Super Rare
6
12
24
48
96
192
Super Super Rare
8
16
32
64
128
256
1
4
3
2
1
2
8
6
4
2
3
16
12
8
4
4
32
24
16
8
5
64
48
32
16
6
128
96
64
32
7
256
192
128
64
Gold required
50
125
250
500
1250
2500
BUSD Equivalent
$2
$5
$10
$20
$50
$100